Monday, December 17, 2018

A December Update

It's been pretty quiet on the ol’ blog front this month—for a few reasons—but I'm hopeful that'll change in the next week or so. First off, I got sick last weekend, which laid me out for almost a week. Then, I've been struggling with a lot of instability in my computer the past few months, which I finally tracked down to one of my RAM modules starting to fail. I found and removed it last weekend, and my computer's been nice and stable again since. And finally, I've just been busy with numerous things as the end of the year rolls around.

This is the last week before the Christmas break begins, and I'll be taking a few weeks off after that, so I'm hoping that starting this weekend I can finally start working on some of the many creative projects rattling around in my head that have been accruing the last few months. And that'll likely lead to some new blog posts, so the second half of December should be a little livelier than the first half has been so far. Blender just came out with a huge new update that radically overhauls the interface to make it simpler and more intuitive, and I'm interested in checking it out to see how it's changed. Plus I've got plenty of other ideas for projects to do. A hui hou!

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